New_01:
The Gemini XII |
Medium
Resistance |
UFO
vs Everyone
While making the original 51 missions the UFO just didn't fit in,
it was way too powerful. If it snuck into a level it would just define
how the mission was played, so no mission ended up having one. Pity
though it is such a funky unit and the animations are great. This
mission is fairly easy on slow. Try it on fast, it only takes about
a minute and a half! |
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mission (247K)
|
New_02:
Over The River |
Light Resistance |
Survivors
vs Series 9
It is a fairly simple mission: save base, rebuild and smite the bad
guys. Only having beaches next to the river means amphibious units
can be properly used. Rebuilding from a shattered base is a good idea
too, as the player does not have to go through the tedious part of
the building routine and can get to the combat stage faster. |
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mission (492K)
|
New_03:
Army Group South |
Medium
Resistance |
Evolved
vs Series 9
You get to control a HUGE Evolved army from the start. All you have
to do is destroy the robots armoury. Very fast and lots of explosions. |
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mission (625K)
|
New_04:
Renegade Robots |
Heavy Resistance |
Survivors
vs Series 9 & Evolved
Some high tech robots have got scrambled and gone rogue. If you can
find them your fragile base just might be able to survive. This mission
is reasonably hard and needed some serious softening from the original. |
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mission (548K)
|
New_05:
Ring of Fire |
Medium
Resistance |
Survivors
vs Series 9
This is an assault on a heavily fortified robotic research facility.
With no real production on either side, the survivors sizeable attacking
army needs to be carefully used and placed. This mission will not
be to everyone's taste but it does demonstrate some interesting facets
of the game. Try not to use the save game too much. |
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mission (762K)
|
New_051:
Flaming Rings! |
Heavy Resistance |
Survivors
vs Series 9
This is the hard and nasty version of ring of fire. Precision and
an active save game are likely to be needed. This is a very dry level,
but valid in its own slow way. Flashy players should skip this one. |
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mission (761K)
|
New_06:
Getting Back and Getting Even |
Medium
Resistance |
Survivors
vs Evolved
The Survivors base in this area has been overrun and captured by the
Evolved. The Survivor player starts with a rescue force in the top
left. Free the prisoners, recover the captured base and hold out till
you can teach the bad guys a lesson. Good traditional stuff. |
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mission (980K)
|
New_08:
PACMAN |
Squishy
Resistance |
Evolved
vs Reality
It is not perfect, but it is fun for about ten minutes though. Nail
the guy on the extreme left last. Glenn's really proud of this one. |
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mission (98K)
|
New_10:
The Nest |
Light Resistance |
Evolved
vs Series 9
The Series 9 has found a wild queen scorpion and intend to kill her.
The evolved have raced a brood of scorpions to the area. Find and
protect the queen, then take out the robot base with her children. |
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mission (590K)
|
New_12:
Airborne Robotic Assault Squad |
Medium
Resistance |
Evolved
vs Series 9
The Sereies 9 have done some long distance forecasting and found that
the mutants in this island chain will become very troublesome in the
near future. Currently they are very disorganised but one tribe will
soon unit them under a banner of "scourge". Find and destroy the source
with the prototype dropship and a small group of red guard microunits.
An earlier more traditional Series 9 force failed, but elements may
have survived. |
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mission (821K)
|
New_13:
Perfect General |
INSANITY
RESISTANCE |
Survivors
vs Evolved
This level is designed to be too hard. If you can finish it without
cheating drop us a line and we might try to make it harder. This is
for the people that think the final against mutants is too easy and
quick, both of you. Hey, that final can be done in 56 minutes game
time (no losses)? Far too easy. |
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mission (478K)
|
The maps provided with the game look fantastic. Unfortunately this can mean
that they get a little bit too cluttered and full. Higher ground can make
attacking a very painful proposal causing slow defensive games. With infinite
oil the game can grind to a standstill on some maps. Simple maps allows
the computer to run slightly faster as well. These maps are a response.