KKnD XtremeKrush Kill N Destroy
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Strategies

14

BUAMS RUNGRUANG - BUAMS@HOTMAIL.COM

FIRST,YOU WILL SEE 3 GROUPS. LEFT ONE, RIGHT ONE, AND ONE BELOW. YOU WILL SEE THE LEFT ONE IS SO WEAK. THE POWERFUL ONES ARE THE ONE BELOW AND THE RIGHT ONE. LET THE GROUP BELOW JOIN WITH THE RIGHT ONE. AND ALWAYS DO THIS WHENEVER THERE'RE SUPPORTED FROM BELOW. THE LEFT ONE JUST TRICKS THEM. WHEN YOU ATTACK FROM LEFT ONE JUST USE ONE OR TWO, JUST TO TRICK THEM OKAY. FROM YOUR RIGHT - WHEN BELOW ONE JOINS RIGHT ONE ATTACK THEM BY DESTROYING THEIR CANNON FIRST. WHEN YOU GONNA LOSE, THERE'S SUPPORT RUN FROM LEFT BELOW AND THEN RIGHT. DON'T SURRENDER. THERE'RE ABOUT 3-4 SUPPORTS. JUST PLAY LIKE OTHERS.


jeff chiswell - chiswell@rivernet.com.au

This one requires patience and about half an hour

You start with a couple of ATVs and 5 riflemen in the West
Then some more units appear on the Southern and Eastern edges of the map.

you have to keep checking each site for more men regularly otherwise they will get popped off by the mutants

With the western units, spread them in a defensive line running North East level with the trees - ATVs at the front with rifles/swats at the rear.
Keep adding to the line - the mutants will attack later so don't antagonise them yet.

The East is where it all happens.

Move all the eastern units to just below the trees in the South West corner, adding to them as more units appear.
The mutants will start attacking over the bridge in force and you will have to hold them off for a while yet.
When you have about 5 cannon, 3 or 4 missile craft, 3 or 4 anacondas and various ATVs and sappers in the SE corner, you should be able to hold against all attacks.

When the next installment of reinforcements (usually 1 autocannon, 1 missile craft and 1 anaconda)arrive, send them due North to the top of the map.
Then send them West over the bridge, along the top until you find the secret bunker containing the battle tank.
Go back and knock off the two grapeshot towers and the oil rig plus any tankers, then move South taking on the grapeshot towers, beast pen, clan hall and power stations

Once you start attacking in the North, the mutants will try to break out to the East where you have your defensive line. If any of these units survive (doubtful) start attacking the mutant camp.
Any new units appearing in the East are sent West to support the battle tank coming from the North
The mutants will probably attack your Southern units - repel them and then press home your attack on their camp.

It gets very messy toward the end with units coming from all directions but if you can take out the missile towers, clan hall and beast enclosure in that order, then you can ipe evrything else off the map

Keep on KKnD-ing!


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