KKND - Krush Kill N Destroy

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"Fight For Territory"


Jason Jung - BillClintn

At the beginning on the mission you bring your forces to the North East. Fighting your way through u will see a damaged base repair it and build 3 power station's - 2 at the top of your base and 1 at the bottom right of the clan hall. Build


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Marius Thaule - thaule@online.no

First you build up some War Mammuts and Giant Beetles. Use these troops to fight the first invasion forces. Then gather up enough money and increase Clan Hall tech to 3, after that build some Disrupter Cannon guntowers. Build them in this pattern next to canyon opening.

X=Disrupter Cannon guntower......................X
...............................................X
.............................................X
...........................................X
.........................................X
.......................................X


After you done this build some six Giant Beetles, and place them between the guntowers. Nothing the Surviors throw at you will overcome this. While dening the Surviors from attacking your base build up force of some 10-15 troops. Most of them beeing Giant Beetles and War Mammuts.

Oh and if you want your money to grow faster just place the Power Station at the other canyon opening (the one opposite to the Clan Hall, where you start). And build two or three new oil tankers.

Good luck!

Marius Thaule, Oslo, Norway


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Marcus Maxon - mwm2@dana.ucc.nau.edu

This level took me forever. I found the easiest thing to do was stockpile several scorpions and pyromaniacs. When you have about seven scorpions and about ten pyromaniacs, bring three of the scorpions and the pyromaniacs down to the southeast corner and take out the defenses and oil rig there. Keep sending scorpions and pyromaniacs there... but leave at least five scorpions at your base at all times.

All the while build more scorpions and pyromaniacs. Once you have fifteen pyromaniacs and five scorpions in the corner move West into his base and take out his missile batteries and outpost. Send your army at your base down and clean up whatever is left. I recommend as you do this you build some scorpians just in case you get over-powered. If you take out his outpost and his missile batteries he'll be short of money and if you can make another wave of five scorpions attack in the next two minutes the computer falls.


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Ian Slade - ianmail1@juno.com

Listen, the most important part of this level is PYROMANIACS. Build a power station and meckaniks to fix the buildings and upgrade the Clan Hall. Build a few towers in front of the opening to the desert and keep three groups of 9 pyros behind them. When the enemy attacks wait for them to get close to your towers then send flamers out to burn the hell out of them. Keep building pyros. If you're smart you'll keep your pyros alive and once they're veterans let them heal up behind your base. Use them once they're full health again.

Then get 7 monster trucks and 30 pyros. Attack the towers by the chasm with the trucks first followed closely by pyros. They burn the hell out of towers! You can take out pretty much every thing. Just attack any of their flame troops first before anything else, and let monster trucks protect the vulnerable flamers. Send more troops down and remember HAVE FUN and KRUSH KILL N DESTROY!!!!!!!!!!!!!!


JOHN MARTIN - irajeff@pl.jaring.my

Well I got this really kool strategy, ya see, what ya do is to make a very big group when you want to destroy your enemy's base. While destroying your enemy base, two or three groups must protect your own base.This is because maybe some of your enemy will attack your own base.....


Joshua Whiton - SpeedPhrak@juno.com

Not that this is a hard level, but I took one lone shotgunner to the lower right side of the map (rather left him there instead of taking him up to sieze my base). He was w/in view of the Survivors, but on a high ledge and out of their range. They pumped out troops and everything and lined up against the cliff b/c he had gotten their attention. Eventually they were all standing on top of their power station and no tankers could drop their load.


Bill Zabikos - zabikos@mail.otenet.gr

This is a warning: go down from your start position and you will see a nuclear sign in one of the buildings.....send a soldier and you will get a brand new ROBOT! with twin lasers and rocket launcher!!!!


Jussi Knuuttila - jussi.knuuttila@mbnet.fi

I thought this was mission number 11...but what the heck.

Now for my kool strategy:

First, get the Monster Truck and head for southwest, there's
a Tech Bunker there. Meanwhile, build a Blacksmith and two or
three power stations BELOW your starting point. When blacksmith
is ready, build a derrick for the oil close southeast from your
base, now start drilling the oil. When you've built a beast
enclosure, upgrade it to level 3. Do the same to your Clan Hall,
and build Grapeshot cannon above your Clan Hall. Now build BIG
army of giant beetles and that's it(don't forget to send few
for the south exit). When your army is ready(I had about 18 beetles +
10 for defense) send it and squish your enemy under your mutated feet.
By the way the Mech from the Tech Bunker(well, at least I had a Mech)
will come VERY handy in attack/defense.


Lee Weiyang -

Well
I got this really kool strategy, ya see, what ya do is......put your gunners to infinity and build 5 monster trucks at one go build two more power stations after that build a tech center and upgrade your B.Enclosure and your C.hall. Next build seven mastodons and set your pyros to infinity and change your s.gunners to 5.when you have fifty pyros it is time to krush kill n destroy.


Bradley Tjia - bksteph@magna.com.au

This is one of the hardest missions for me because I kept on running out of money so this is what I did.
1.Quickly find your base and don't forget to destroy anything you see. Repair them as fast as you can.
2.Build a blacksmith and 2 Derricks and then 2 or 3 power stations. Try to build northwest because there is an oil patch there that should be full.
3. Build your Alchemy Hall and upgrade your Clan Hall so that you can build a Machinegun Nest, try to build it in a line where they come in (I know you can't build it in a line but try the best you can do and make sure your mechanics are always coming in to repair your Machinegun Nest).
4. Slowly build your Beast Enclosure and four War Mastodon for defenses then when you finsh doing this build all of your base.

Attack with 30 War Mastodons


Alex Jankov - vladj@tig.com.au

Well
I got this really kool strategy, ya see, what ya do is.....
after you find your base send one unit to the area where you started, just near the survivor base in the south west corner. When the survivors see this unit they stop attacking as they are trying to attack the decoy. The cliffs are too high to shoot so you end up having the whole survivor army frozen around a useless scorpion. After that it's just a matter of making a huge army and krushing them; you should start with their oil rig to the south east of your base. When I was playing they hardly even fought back.


Steve Young - niners8@hotmail.com

Well
I got this really kool strategy, ya see, what ya do is......you go southeast from where you start and send a soldier into the building with the nuclear sign on it. It's a tech bunker thingy. You get a free robot. COOL!!!!! then you put a soldier on the ledge a bit north-west from where you start and they will stand near your soldier.......but don't worry they won't attack it cause its too high. After that, find your base on the extreme NE. Then build heaps of grapeshot cannons to defend your base. Then use heaps (20+) war masterdons and ATTACK!!!!!!!! TRUST ME, MY METHOD WORKS!!!!!


Jussi Knuuttila - jussi.knuuttila@mbnet.fi
Now for my kool strategy:
First, get the Monster Truck and head for southwest, there's a Tech Bunker there. Meanwhile, build a Blacksmith and two or three power stations BELOW your starting point. When blacksmith is ready, build a derrick for the oil close southeast from your base, now start drilling the oil. When you've built a beast enclosure, upgrade it to level 3. Do the same to your Clan Hall, and build Grapeshot cannon above your Clan Hall. Now build BIG army of giant beetles and that's it (don't forget to send few for the south exit). When your army is ready (I had about 18 beetles + 10 for defense) send it and squish your enemy under your mutated feet. By the way the Mech from the Tech Bunker (well, at least I had a Mech) will come VERY handy in attack/defense.



lee weiyang -

Well
I got this really kool strategy, ya see, what ya do is......put your S.gunners to infinity and build 5 monster trucks at one go. Build two more power stations after that build a tech center and upgrade your B.Enclosure and your C.hall. Next build seven mastodons and set your pyros to infinity and change your s.gunners to 5. When you have fifty pyros it is time to krush kill n destroy.




kevin anderson - trackers2@ezl.com

Ok, now this plan works. You get your base up and right, but you leave one shotgunner at the place you started. Then you move him down a little ways from the big carret. All the trucks and tanks and men will look at you but will do nothing, so you've got yourself an easy mission. Well listen to the guy about the scorpions and the pyros.


DanielWong BoonEe - daniel_wbe@hotmail.com

Well
I got this really kool strategy, ya see, what ya do is......Build lotsa men like Pyromaniacs and shotgunners..repair your building once you get to it. Then start building men..the enemy base is fairly big, and he has a good supply of oil. From your base move down straight and to the right..there you will see a derrick of the survivors with full oil- take over it (I mean destroy and put yours there) then in the meantime you should be building a lot of oil tankers and power plants..in this game lots of credit is very useful..
P.S: try to keep your men a bit separated; they tend to die faster if they join together.


Mark Jampolski - jabawock@zeta.org.au

Basically my tactic is similar to Joshua Whiton's, I discovered this fault with the AI when I tried shooting the symetrics' power station from a cliff. Just as Joshua I left one soldier up there and watched as the symetrics blocked their power station with troops and vehicles. After finding your base start putting down power stations and derricks. Take all your troops, don't worry you won't need them for defence at this stage anyway, in fact I never got attacked once during the mission. Follow the map to the east hugging the terrain until you get to his second oil rig. Blow it up then head straight west to his second power station. You should have minimal resistance and should be able to blow it no problem. No more earth blood for the symetrics.
Now you can use this force up destroying as many of his defences as you can. Just stay away from his blocked power station in case you open a gap for his tankers to start working again. By now you should have heaps of cash- start building. I find scorpions the quickest and flamers after upgrading your clan hall. Build up a force and finish him off. If you follow these instructions your base shouldn't come into contact with him at all leaving you to concentrate on wiping him out.


Dido 7up - cppaul@ozemail.com.au

Ok listen up this mission took about 4 to 6 days so listen - get your little party and go to your base, you know where that is right? If not write to me! If you do then repair your base with mekaniks. Do this fast, real fast then upgrade your clan so you get pyromaniacs. Now select them up to infinite. If have spare cash build another rig and a power station. This should improve your money; now if you have spare money after say 1170 buy another clan hall and grade it and get infinite pyros. Now send a team in, say 30, something like that with your left over team from the start, attack their battery defence forces - then more trucks will come. Eventually your pyros will build up; just keep attacking. After you have beaten the defence at the front attack the tankers and power station and you'll get it believe me!!!!


Wong Ronald,Zhen ROng - djrvwong@mbox3.singnet.com.sg

Listen up, guaranteed to work tactic. Send your starting army to the North east and take out those bluish freaks on the way. Do not repair your buildings. Build an oil rig northwest of the base, build another power station as close to that rig as possible and finally build your alchemy hall on the left of the outpost. The thing for these is SPEED! Then upgrade your outpost and build 4 guard towers at the southward opening where the symmetrics always attack. Send your original army to assist the guard towers in repelling those freaks. Do not upgrade the other stuff. Instead build 9 scorpions 14 shotgunners and 6 pyromaniacs and place them behind the guard towers.
After the 2nd or third attack send all of your built forces and your original army (those that you used to defend if you have any left) and destroy all POWER STATIONS in the southwest. In the big attack, always take out the ananconda tanks and grenade throwers and also the ATV flame throwers. Also destroy the 2 missile batteries nearest to the more vulnerable power station. Then with your remaining forces, destroy all THE POWER STATIONS (while doing these, avoid confrontations with missile batteries or else they will definitely destroy you first). They will run out of oil and you can stop worrying about enemy attacks. Then build an oil rig to the south. Build up your army and send them southwards and squash them.


John Hutchins - Crpl Hutch

This isn't really a stratagy. It explotes a severe glitch in the game in fact.
At the very start you should see a gash in the ground to your NE. Just under it are some trees. Move one of the scorpians you start with right under these trees, as close to their base as you can. The computer will view this as a threat moving troops over to it. No one can shoot from here, but it doesn't know that. It will begin to block off its own power station, and divert all of its troops to here. They will never attack you or even defend their own base. Take as much time as you need to upgrade and make a very large army. Try to take out their other oil rig quickly. You can then use flamers and mamoths to fight the missile batteries.


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